Technological Education

Technological Education

Siemens Gamesa, as a technological leader, has the know-how to educate coming generations about technology, engineering, digitalization and renewable energy.

In line with our desire to meet society's need for technological advancement, we want to motivate and support students of all genders and backgrounds to consider the study of science, technology, engineering and mathematics (STEM).

 

Ongoing projects:

 

1. Minecraft Education Edition, with our videogame "Planet Rescuers": Teaching young students about the importance of sustainable energy through the famous Microsoft Game.

 

2. Robotics First Lego League: A hands-on program to give students a chance to learn while creating and coding.

 

3. #HackSTEM: Hackathon to create a platform for digital education in 5 countries.

 

4. Agreements with Universities: Aalborg University (Denmark) and 4GUNE in 4 Basque faculties, with a challenge on energy transition and circular economy.

 

5. Award Siemens Gamesa SDSN: International competition on sustainable solutions for energy transition with university students.

 

6. #TeachingFuture: Siemens Gamesa employees motivate students to start their STEM career.

 

7. #Teens4STEM: Offering the opportunity to young students to engage and collaborate on new projects selected by Siemens Gamesa.

 

8. Meakeathon: Entrepreneurship and innovation seminar.

Education liberates the intellect, unlocks the imagination and is fundamental for self-respect. It is the key to prosperity and opens a world of opportunities, making it possible for each of us to contribute to a progressive, healthy society. 

Objectives

1

Social Action: because we need to be part of the communities

2

Technological Education: for a higher skilled workforce in the future

3

Strong Volunteering activity

4

Bundle, co-ordinate and enhance all the social activity performed locally

Main Technological Projects

We strongly believe that investment in education always pays off. If communities where we work don’t have access to quality education--and well-paying jobs as a result--they won’t thrive, and neither will Siemens Gamesa.
Volunteering activity with our China employees

Volunteering Program

In line with our core value: creating a better and sustainable world for generations to come, the Corporate Volunteering Program looks to create beneficial impact within the communities where we operate and the environment. In addition, this program brings the employees the opportunity to participate in the different activities learning about sustainability and promoting pride of belonging, engagement and motivation.

More than 3,000 employees have volunteered to help manage the different volunteering events locally and motivate others to join the initiatives.

Event Calendar

Through the achievement of the UN's Sustainable Development Goals, we also meet the concerns of employees to engage with communities through volunteer activities.

past events
Reforestación en Mexico

Forests of Mexico

From the Social Commitment Department and following our goals to fight against climate change, reduce CO2 emmissions and to meet the UN 2030 Agenda.

Nevado de Tuluca
 (Mexico)
Reforestación en el Bosque del Amazonas

Forests of The Amazon

In Brazil, we joined forces with ‘Saving the Amazon’ organization to support their efforts to conserve the Amazon by planting trees with local indigenous communities. We have sponsored 28,000 trees on behalf of employees.

The Amazon
 (Brazil)